Tuesday, 25 February 2020

3ds Max with Project Manager Plugin: Full Review

                Play the Video in Full HD and with Custom Captions/Subtitles (CC)

 Hi Everyone 🙌🙌🙌

This final in-depth step-by-step Tutorial takes users through some of the Project Manager's plug-in features to, Create & Align proxies intuitively and efficiently based on your rendering Engine; Create & Reorganize Virtual file systems efficiently and independently from your hard drive; Create & Edit Materials based on your rendering engine ; Search & Relink missing files automatically; Select, Move, Copy, Cut and Paste multiple folders...and Much more

=TimeStamps

0:43 Open Project Manager

0:50 Drag & Drop multiple files/folders into Project Manager

1:55 Select multiple folders/files

2:08 Copy multiple Files/Folders

2:15 Create new Catalog & Paste

2:35 Hide Files/Folders and other Options

3:37 Auto-Assign Previews function

5:52 Create a new Material Slot automatically from a Texture

6:55 Create/Merge/Replace IES lights directly/automatically from PM into 3ds Max

8:38 Assign materials by Drag/Drop in the scene

8:52 Create/Merge/Replace models/proxies directly/automatically from PM into 3ds Max

10:33 Search & Relink missing files automatically...and many more features


I really hope you find the tutorial useful, like and share it.


FREE Demo Version (with limited features): https://3d-kstudio.com/download-manager.php?id=30

Full Version of Project Manager: https://3d-kstudio.com/product/project-manager/
Get a 15% discount using this Coupon Code:
JAM71EBAEDC13CAR



Ta

Jamie



Also, please Join my Patreon page or Gumroad page to download Courses; Project files; Watch more Videos and receive Technical Support. Finally, check my New channels below:

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 Course 1: VRay 3ds Max Interior Rendering Tutorials
                                    

http://jamiecardoso-mentalray.blogspot.com/2019/12/season-greetings-vray-3ds-max-tutorial.html
 2: Season's Greetings VRay & 3ds Max Tutorial
                                     

Course 3: Planning Applications for Verified Views

Course 4: 3d People + 3ds Max + VRay + Photoshop 

Course 5: Exterior Daylight with V-Ray + 3ds Max + Photoshop  


Course 6: Exterior Night with V-Ray + 3ds Max + Photoshop

Course 7: Interior Daylight with V-Ray + 3ds Max + Photoshop

Course 8: Interior Night with V-Ray + 3ds Max + Photoshop

Important Terminologies & Descriptions:

Project Manager plugin:This plug-in makes it easier to manage and keep track of your projects inside 3ds Max.

It does so by organizing files according to projects, objects, sections, and much more.

Furthermore, users are allowed to define as many categories and folders as desired.


Finally, its amazing drag-and-drop interface features drastically reduces the time/effort involved in completing projects, whilst using groundbreaking intuitive workflows.
 


3d Rendering: Is the process of converting the three dimensional (3D) data seen in a 3d scene into 2D image/s (rasterized).
The rasterization process include, the rendering parameters, the rendering engine, lights, 3d models, textures, shaders, and other effects. 
3D renders can be a sequence of animated objects/effects/cameras, or a single frame with a still camera and object/s.
Some of the articles, Videos and Tutorials depicted here will take you through the process of rendering.

Photorealistic Rendering: Is the Process or Art of making a typical Computer Generated Image/render (CGI) look indistinguishable from a real photo.
To achieve this, users often need to possess the skills and the"eye" to appreciate good photography, cameras, composition, lighting, shaders, materials, 3d modelling, rendering and have some post-production skills. 
Some of the articles, Videos and Tutorials depicted here will help you achieve truly photorealistic renderings. 


Post-Production: Is the process of creating effects or/and results after/post the main process.
This terminology can be used to describe the results (post-production) of main processes such as 3d renderings  and/or filming a scene.
The post-production often takes place in applications such as Photoshop, After Effects, Nuke, etc.   
Some of the articles, Videos and Tutorials depicted here will take you through the process.

Architectural Rendering, or architectural illustration/Visualization, is the art/process of creating two-dimensional images or animations depicting the attributes of an architectural design, while using state of the art applications such as, Autocad, 3ds max, VRay, Cinema 4d, Blender, Maya, Corona, Photoshop, etc
Some of the articles, Videos and Tutorials depicted here will take you through this amazing process.


Textures: Is a term often used to describe photographed  2d images to be later used in a toggle of a shader or procedural map.
Textures can be used in the Diffuse toggle, Reflect, Glossy effects, Bump, Displacement, etc. 

Some of the articles, Videos and Tutorials depicted here will take you through the process of applying textures.

Materials: Is a term often used to describe maps, textures,procedural maps or shaders, depending on the context the term is being used.
Some of the articles, Videos and Tutorials depicted here will take you through the process of applying materials.


Procedural materials: Is a term often used to describe maps with editable/proprietary parameters/functions.
Some of the articles, Videos and Tutorials depicted here will take you through the process of applying procedural materials.


Shaders: Is a term often used to describe complex materials with functions and procedural maps created for a specific purpose.
Some of the articles, Videos and Tutorials depicted here will take you through the process of applying shaders.

Architectural Rendering, or architectural illustration/Visualization, is the art/process of creating two-dimensional images or animations depicting the attributes of an architectural design, while using state of the art applications such as, Autocad, 3ds max, VRay, Cinema 4d, Blender, Maya, Corona, Photoshop, etc
Some of the articles, Videos and Tutorials depicted here will take you through this amazing process.

Studio Lights are fundamental in the process of creating appealing images/renders.
The overall lighting determines not only the brightness and the darkness; but also the tone, mood and the atmosphere of a scene.
Hence the importance to control and manipulate the lights accordingly, in order to fully capture the textures and the vibrancy of your objects.
By distributing the shadows and the highlights accurately, you can achieve truly appealing images/renders.
Some of the articles, Videos and Tutorials depicted here will take you through the process of creating and applying Studio Lights.

V-Ray: Is a rendering engine that uses global illumination algorithms, including path tracing, photon mapping, irradiance maps and directly computed global illumination.
Furthermore, it is used as a commercial plug-in for third-party 3D computer graphics software applications such as 3ds max, Maya, Houdini, Blender, Nuke, etc,  for visualizations and computer graphics in industries such as media, entertainment, film and video game production, industrial design, product design and architecture.

3ds Max: Autodesk 3ds Max, formerly 3D Studio and 3D Studio Max, is a professional 3D computer graphics program designed to create 3D animations, models, games and images.
In addition, it has modelling, animation and movie effects capabilities, frequently used by video game developers, TV commercial studios and architectural visualization studios.
3ds Max also features shaders, dynamic simulations, particle systems, plug-ins, and much more, with its own scripting language.

Adobe Photoshop: Photoshop is a powerful raster based graphics program produced by the Adobe Corporation. 
It is widely used for a variety of photo/image editing purposes worldwide. The program has a huge number of filters, functions, plug-ins, scripts, etc.
In addition, there is a huge online support for this software, and countless online sites with tips and tutorials.
Finally, there are readily available books, online/college courses, and its full documentation at Adobe.com


A 3d Visualiser works within the realm of 3d visualization, a sector of the Computer Graphics Industry (or CGI) that is primarily concerned with the visual presentation of design concepts and ideas. And a company within the 3d visualisation sector offers to its customers (among many things) 3d Visualization Services.

Interior design is the art and science of enhancing the interior of a building or/and a space to achieve a more aesthetically pleasing and comfortable environment for those using the space.

An interior designer is someone who plans, researches, coordinates, and manages such projects. Interior design is a multifaceted profession that includes conceptual development, space planning, site inspections, programming, research, communicating with the stakeholders of a project, construction management, and execution of the design.



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