Sunday, 14 July 2019

3ds Max and V-Ray Tutorials/Courses Available

Hello Everyone,

Checkout some of the 3ds Max and V-Ray Tutorials and Courses Available now.

All Courses and Tutorials are in High Definition (HD), with 3d Project files you can download, Textures, Custom Captions (CC), and much more.

Also, the Tutorials and Courses entitle you to receive a 24/7 Technical Support (for 30 days), if desired.

I hope you find them useful:

Course 1: Planning Applications for Verified Views

Course 2: 3d People + 3ds Max + VRay + Photoshop 

Course 3: Exterior Daylight with V-Ray + 3ds Max + Photoshop  


Course 4: Exterior Night with V-Ray + 3ds Max + Photoshop

Course 5: Interior Daylight with V-Ray + 3ds Max + Photoshop

Course 6: Interior Night with V-Ray + 3ds Max + Photoshop

Important Terminologies & Descriptions:

3d Rendering: Is the process of converting the three dimensional (3D) data seen in a 3d scene into 2D image/s (rasterized).
The rasterization process include, the rendering parameters, the rendering engine, lights, 3d models, textures, shaders, and other effects. 
3D renders can be a sequence of animated objects/effects/cameras, or a single frame with a still camera and object/s.
Some of the articles, Videos and Tutorials depicted here will take you through the process of rendering.

Photorealistic Rendering: Is the Process or Art of making a typical Computer Generated Image/render (CGI) look indistinguishable from a real photo.
To achieve this, users often need to possess the skills and the"eye" to appreciate good photography, cameras, composition, lighting, shaders, materials, 3d modelling, rendering and have some post-production skills. 
Some of the articles, Videos and Tutorials depicted here will help you achieve truly photorealistic renderings. 


Post-Production: Is the process of creating effects or/and results after/post the main process.
This terminology can be used to describe the results (post-production) of main processes such as 3d renderings  and/or filming a scene.
The post-production often takes place in applications such as Photoshop, After Effects, Nuke, etc.   
Some of the articles, Videos and Tutorials depicted here will take you through the process.

Architectural Rendering, or architectural illustration/Visualization, is the art/process of creating two-dimensional images or animations depicting the attributes of an architectural design, while using state of the art applications such as, Autocad, 3ds max, VRay, Cinema 4d, Blender, Maya, Corona, Photoshop, etc
Some of the articles, Videos and Tutorials depicted here will take you through this amazing process.


Textures: Is a term often used to describe photographed  2d images to be later used in a toggle of a shader or procedural map.
Textures can be used in the Diffuse toggle, Reflect, Glossy effects, Bump, Displacement, etc. 

Some of the articles, Videos and Tutorials depicted here will take you through the process of applying textures.

Materials: Is a term often used to describe maps, textures,procedural maps or shaders, depending on the context the term is being used.
Some of the articles, Videos and Tutorials depicted here will take you through the process of applying materials.


Procedural materials: Is a term often used to describe maps with editable/proprietary parameters/functions.
Some of the articles, Videos and Tutorials depicted here will take you through the process of applying procedural materials.


Shaders: Is a term often used to describe complex materials with functions and procedural maps created for a specific purpose.
Some of the articles, Videos and Tutorials depicted here will take you through the process of applying shaders.

Architectural Rendering, or architectural illustration/Visualization, is the art/process of creating two-dimensional images or animations depicting the attributes of an architectural design, while using state of the art applications such as, Autocad, 3ds max, VRay, Cinema 4d, Blender, Maya, Corona, Photoshop, etc
Some of the articles, Videos and Tutorials depicted here will take you through this amazing process.

Studio Lights are fundamental in the process of creating appealing images/renders.
The overall lighting determines not only the brightness and the darkness; but also the tone, mood and the atmosphere of a scene.
Hence the importance to control and manipulate the lights accordingly, in order to fully capture the textures and the vibrancy of your objects.
By distributing the shadows and the highlights accurately, you can achieve truly appealing images/renders.
Some of the articles, Videos and Tutorials depicted here will take you through the process of creating and applying Studio Lights.

V-Ray: Is a rendering engine that uses global illumination algorithms, including path tracing, photon mapping, irradiance maps and directly computed global illumination.
Furthermore, it is used as a commercial plug-in for third-party 3D computer graphics software applications such as 3ds max, Maya, Houdini, Blender, Nuke, etc,  for visualizations and computer graphics in industries such as media, entertainment, film and video game production, industrial design, product design and architecture.

3ds Max: Autodesk 3ds Max, formerly 3D Studio and 3D Studio Max, is a professional 3D computer graphics program designed to create 3D animations, models, games and images.
In addition, it has modelling, animation and movie effects capabilities, frequently used by video game developers, TV commercial studios and architectural visualization studios.
3ds Max also features shaders, dynamic simulations, particle systems, plug-ins, and much more, with its own scripting language.

Adobe Photoshop: Photoshop is a powerful raster based graphics program produced by the Adobe Corporation. 
It is widely used for a variety of photo/image editing purposes worldwide. The program has a huge number of filters, functions, plug-ins, scripts, etc.
In addition, there is a huge online support for this software, and countless online sites with tips and tutorials.
Finally, there are readily available books, online/college courses, and its full documentation at Adobe.com

Verified View/s: Is an accurate Photomontage of a proposed design/building, using the Guidelines for Landscape and Visual Impact Assessment (GLVIA3).

Photomontage in 3d Visualization: Is the process of incorporating a 3d object/design/building into a 2d image/photo, while matching the camera angle/settings, position and the overall lighting depicted in the 2d photo.  
This laborious process often requires the usage of a 2d and a 3d application.   

To create an accurate Photomontage/Verified View, the 3d Visualizer/specialist needs a: 3d context model to plot/plan the shots; a photo of the location in question; the survey data; camera information; a 2d and a 3d application to create the Final Verified View/s .
Some of the articles, Videos and Tutorials depicted here will take you through the process.


Planning Applications: These can be used to find out whether a proposed development is likely to be approved by the planning authority, before substantial costs are incurred developing a detailed design.


Planning Permissions: Is the legal process of determining whether proposed developments should be permitted. Responsibility for planning lies with local planning authorities (usually the planning department of the district or borough council). The legislation, policy and guidance that underpins planning in England can be found on the government's National Planning Practice Guidance

A 3d Visualiser works within the realm of 3d visualization, a sector of the Computer Graphics Industry (or CGI) that is primarily concerned with the visual presentation of design concepts and ideas. And a company within the 3d visualisation sector offers to its customers (among many things) 3d Visualization Services.

Interior design is the art and science of enhancing the interior of a building or/and a space to achieve a more aesthetically pleasing and comfortable environment for those using the space.

An interior designer is someone who plans, researches, coordinates, and manages such projects. Interior design is a multifaceted profession that includes conceptual development, space planning, site inspections, programming, research, communicating with the stakeholders of a project, construction management, and execution of the design.


Also, please Join my Patreon page to download other Project files; Watch more Videos and receive Technical Support. Finally, check my New channels below:

https://www.patreon.com/user?u=2469908  








Friday, 28 June 2019

Planning Applications for Verified Views


      Play the Video in Full HD and with Subtitles (CC)



Verified View/s: Is an accurate Photomontage of a proposed design/building, using the Guidelines for Landscape and Visual Impact Assessment (GLVIA3).

Photomontage in 3d Visualization: Is the process of incorporating a 3d object/design/building into a 2d image/photo, while matching the camera angle/settings, position and the overall lighting depicted in the 2d photo.  
This laborious process often requires the usage of a 2d and a 3d application.   

To create an accurate Photomontage/Verified View, the 3d Visualizer/specialist needs a: 3d context model to plot/plan the shots; a photo of the location in question; the survey data; camera information; a 2d and a 3d application to create the Final Verified View/s .
Some of the articles, Videos and Tutorials depicted here will take you through the process.


Planning Applications: These can be used to find out whether a proposed development is likely to be approved by the planning authority, before substantial costs are incurred developing a detailed design.


Planning Permissions: Is the legal process of determining whether proposed developments should be permitted. Responsibility for planning lies with local planning authorities (usually the planning department of the district or borough council). The legislation, policy and guidance that underpins planning in England can be found on the government's National Planning Practice Guidance.

This Full course (01:11:19 hours) is entitled, Planning Applications for Verified Views, and takes users through the step-by-step process of creating and submitting Verified Views for Planning Applications, using 3ds Max, V-Ray and Photoshop

In the first part of this course, users will learn how to interpret a typical drawing with the proposed Views from the Architects.
Also, users will be taken through the meticulous process of acquiring context models from Zmapping website to plan and create the Verified Views for Planning Applications using 3ds Max and Photoshop

Furthermore, users will learn to use the photography and the Survey Data, to recreate the proposed views, whilst using 3ds Max Scripts, X-References, Dummy helpers, Daylight Systems, Sun Surveyor, Photoshop, and much more.

Finally, users will be able to create Accurate Visual representations for Level 0 (AVR0), AVR1, AVR2 and AVR3   

To Watch the Full Video (First and Second part), Download Project Resources, and receive Technical Support, simply Buy the Course/Tutorial outright by clicking the Paypal link below.


Resources:

         https://zmapping.com/

          http://www.v-real.co.uk/verified-view

        https://www.linkedin.com/in/jeremy-young-34049811/

        https://www.jeremyyoung.co.uk/contact

        http://www.v-real.co.uk/

        https://www.sunsurveyor.com/

       https://www.youtube.com/watch?v=zzKOBtTbUmg

        https://store.insta360.com/product/one_x?insrc=INRZEJ7

         http://www.edisurveys.co.uk/

       https://www.sccssurvey.co.uk/surveying-equipment-instruments/lasers.html

      https://www.rbkc.gov.uk/idoxWAM/doc/Other-890013.pdf?extension=.pdf&id=890013&location=VOLUME2&contentType=application/pdf&pageCount=1
     

GLVIA (Guidelines for Landscape and Visual Impact Assessment)
In addition, it's worth checking its Visualisation page/tab guidelines

Government Pre-Application Advice

Mandatory Documents



I really hope you enjoy this course, like and share it .

What you'll learn
  • Users will learn to Create and submit Verified Views for Planning Applications, using 3ds Max, V-Ray and Photoshop
  • Learn to use photography in the process of creating Verified Views
  • Learn to use the Survey Data from the Surveyor
  • Learn to use 3ds Max X-References
  • Learn to use Dummy helpers in 3ds Max
  • Learn to use Daylight systems
  • Learn to use Photoshop
  • Sun Surveyor
  • Learn to Create AVR0, AVR1, AVR2 and AVR3
  • Much More
Requirements
  • This course is Tailored to Intermediate and Advanced users
  • You need to possess a copy of 3ds Max, VRay and Photoshop
  • 64 bit Windows operating system
  • Basic computer knowledge
  • Computer and Internet
Description

This detailed step-by-step course guides users through the meticulous process creating and submitting Verified Views for Planning Applications, using 3ds Max, V-Ray and Photoshop

The full course is HD (1920X1080) with custom captions/subtitles, and you can stream the videos from your mobile (enable full  HD and CC).

Alternatively, you can download to watch them from your computer (VLC media player allows users to load captions/subtitles) .

Also, I offer 24/7 technical support and Udemy offers a 30 days money back guarantee.

The course focuses on the methodical process of:

1- Pre-planning the Proposed views, whilst acquiring 3d context models, setting up the 3ds max scene and the first 3d Camera

2- Adjusting the 3d camera, the render output size, the vray parameters, the new chalk material, the override material function, and creation of the VRay sunlight.

3- Adding the VrayEdgesTex procedural map; whilst adjustment layers in post, taking Verified Views photos on site, create marked images with survey points in post, and use the survey points photography.

4- Utilizing vanishing lines to centre the photo in order to match the camera accurately in 3ds Max

5- Deploying 3ds max scripts to generate the physical survey points and recreate the camera in 3ds max

6- Create dummy helpers and X-References to move and adjust the scene closer to 0.0.0


7- Tweak the camera further to match the survey accurately, while using the dummy helper and the X-reference

8- Create the Daylight system object is implemented to create Accurate Visual Representations (AVR)0, AVR1, AVR2 and AVR3


9- And Much More

8- Every technique covered in this course is backed by 10+ years of experience in the 3d Visualization/Production Industry, and popular Books Published on these key subjects                             

Finally, my methodologies are widely implemented by Award Winning Visualization companies and famous Film Studios World Wide.


Who this course is for:
  • Architects
  • Designers
  • 3D Visualizers
  • 3D Artists
  • Architectural Planners

To Download the project resources watch the Second Part of this course, etc, please click the link below.


The full course is priced at $9.99for few days only.

In addition, you will get a 24/7 support (Q&A) about the course, and  30 days money-back-guarantee.



https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=F9G6QQBVW6XM2

https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=F9G6QQBVW6XM2

You don't need to provide your postal address details, or have a  PayPal account to make a Paypal transaction (Paypal accepts Cards, also).

The above link will take users to the PayPal page. After the transaction is complete, the user will be automatically redirected to a Google drive, to access and download the Resource files,Videos,  etc.

Resource Files are available for download.

The videos are full HD (1,920 x 1,080 pixels)  and with custom captions/subtitles.

You can stream the videos from your mobile (enable full  HD and CC).

Or download and watch them from your computer (VLC media player allows users to load captions/subtitles) .

I hope you find it useful.


Alternatively, you can click on the image below, and type in my Udemy Coupon: JAMIE2019VERIFIEDV
to buy the course for $9.99 on Udemy.com


https://www.udemy.com/verified-views-for-planning-applications/?couponCode=JAMIE2019VERIFIEDV



Udemy Link : https://www.udemy.com/verified-views-for-planning-applications/?couponCode=JAMIE2019VERIFIEDV



Important Terminologies & Descriptions:


Textures: Is a term often used to describe photographed  2d images to be later used in a toggle of a shader or procedural map.
Textures can be used in the Diffuse toggle, Reflect, Glossy effects, Bump, Displacement, etc. 

Some of the articles, Videos and Tutorials depicted here will take you through the process of applying textures.

Materials: Is a term often used to describe maps, textures,procedural maps or shaders, depending on the context the term is being used.
Some of the articles, Videos and Tutorials depicted here will take you through the process of applying materials.


Procedural materials: Is a term often used to describe maps with editable/proprietary parameters/functions.
Some of the articles, Videos and Tutorials depicted here will take you through the process of applying procedural materials.


Shaders: Is a term often used to describe complex materials with functions and procedural maps created for a specific purpose.
Some of the articles, Videos and Tutorials depicted here will take you through the process of applying shaders.

3d Rendering: Is the process of converting the three dimensional (3D) data seen in a 3d scene into 2D image/s (rasterized).
The rasterization process include, the rendering parameters, the rendering engine, lights, 3d models, textures, shaders, and other effects. 
3D renders can be a sequence of animated objects/effects/cameras, or a single frame with a still camera and object/s.
Some of the articles, Videos and Tutorials depicted here will take you through the process of rendering.

Architectural Rendering, or architectural illustration/Visualizations, is the art/process of creating two-dimensional images or animations depicting the attributes of an architectural design, while using state of the art applications such as, Autocad, 3ds max, VRay, Cinema 4d, Blender, Maya, Corona, Photoshop, etc

Photorealistic Rendering: Is the Process or Art of making a typical Computer Generated Image/render (CGI) look indistinguishable from a real photo.
To achieve this, users often need to possess the skills and the"eye" to appreciate good photography, cameras, composition, lighting, shaders, materials, 3d modelling, rendering and have some post-production skills. 
Some of the articles, Videos and Tutorials depicted here will help you achieve truly photorealistic renderings. 


Post-Production: Is the process of creating effects or/and results after (post) the main process.
This terminology can be used to describe the results (post-production) of main processes such as 3d renderings  and/or filming a scene.
The post-production often occurs in applications such as Photoshop, After Effects, Nuke, etc.   
Some of the articles, Videos and Tutorials depicted here will take you through the process.



V-Ray is a rendering engine that uses global illumination algorithms, including path tracing, photon mapping, irradiance maps and directly computed global illumination.
Furthermore, it is used as a commercial plug-in for third-party 3D computer graphics software applications such as 3ds max, Maya, Houdini, Blender, Nuke, etc,  for visualizations and computer graphics in industries such as media, entertainment, film and video game production, industrial design, product design and architecture.

3ds Max: Autodesk 3ds Max, formerly 3D Studio and 3D Studio Max, is a professional 3D computer graphics program designed to create 3D animations, models, games and images.
In addition, it has modelling, animation and movie effects capabilities, frequently used by video game developers, TV commercial studios and architectural visualization studios.
3ds Max also features shaders, dynamic simulations, particle systems, plug-ins, and much more, with its own scripting language.

Adobe Photoshop: Photoshop is a powerful raster based graphics program produced by the Adobe Corporation. 
It is widely used for a variety of photo/image editing purposes worldwide. The program has a huge number of filters, functions, plug-ins, scripts, etc.
In addition, there is a huge online support for this software, and countless online sites with tips and tutorials.
Finally, there are readily available books, online/college courses, and its full documentation at Adobe.com

A 3d Visualiser works within the realm of 3d visualization, a sector of the Computer Graphics Industry (or CGI) that is primarily concerned with the visual presentation of design concepts and ideas. And a company within the 3d visualisation sector offers to its customers (among many things) 3d Visualization Services. 

Checkout below my other Courses with High Resolution Videos, 3d Project files and Textures included.

Course 1: Exterior Daylight with V-Ray + 3ds Max + Photoshop  

Course 2: Exterior Night with V-Ray + 3ds Max + Photoshop

Course 3: Interior Daylight with V-Ray + 3ds Max + Photoshop

Course 4: Interior Night with V-Ray + 3ds Max + Photoshop
Also, please Join my Patreon page to download other Project files; Watch more Videos and receive Technical Support. Finally, check my New channels below:

https://www.patreon.com/user?u=2469908  









Monday, 20 May 2019

Planning Applications with Accucities 3d context models



Verified View/s: Is an accurate Photomontage of a proposed design/building, using the Guidelines for Landscape and Visual Impact Assessment (GLVIA3).

Photomontage in 3d Visualization: Is the process of incorporating a 3d object/design/building into a 2d image/photo, while matching the camera angle/settings, position and the overall lighting depicted in the 2d photo.  
This laborious process often requires the usage of a 2d and a 3d application.   

To create an accurate Photomontage/Verified View, the 3d Visualizer/specialist needs a: 3d context model to plot/plan the shots; a photo of the location in question; the survey data; camera information; a 2d and a 3d application to create the Final Verified View/s .
Some of the articles, Videos and Tutorials depicted here will take you through the process.


Planning Applications: These can be used to find out whether a proposed development is likely to be approved by the planning authority, before substantial costs are incurred developing a detailed design.


Planning Permissions: Is the legal process of determining whether proposed developments should be permitted. Responsibility for planning lies with local planning authorities (usually the planning department of the district or borough council). The legislation, policy and guidance that underpins planning in England can be found on the government's National Planning Practice Guidance.


Accucities : The ultimate destination for accurate 3d context models for  Planning Applications

Detailed 3D context models are crucial during the process of creating Accurate Visual Representations in C G I (computer generated Images) for Planning Applications .

3D context models are fundamental for Planning applications for the following reasons :

1- They help Planners and Architects Pre-Visualize the proposed camera views in CGI and/or in VR (using Accucities VR app) prior to sending the Surveyor and the Photographer to the physical location .

This mandatory Pre-visualisation process will help Planners and Architects/Developers Save a Substantial amount of time and money,  by eliminating any potential camera revisions that might have occurred after sending the Surveyor and the Photographer to the physical location .

3D Model of London AccuCities Sample Tile 1


2- After the Photographs and the Survey data have been taken, it's quicker and easier to Align the 3d context model with the photos during 3d camera matching process 



Aligning the Photo with a Survey Data in 3ds max
 
Final CGI (Computer Generate Image) submitted for Planning Application


3D Model of London AccuCities Sample Tile 2



Having detailed and accurate 3d context models makes it quicker, easier and more accurate to Align and match the CG cameras against the Survey Points ; hence creating more Accurate Visual Representations for Planning Applications .

More often than not , some of the Survey Points seen in a Photo might be focused on detailed areas of a building facade or object.

If your 3d context model isn't accurate and doesn't include some of the details seen in photo with survey points , then the process of camera matching in 3d will become extremely laborious and less accurate.

For this reason alone it's exceptionally important to have detailed context models for close-ups of Accurate Visual Representations for Planning Applications .
     
Accucities provide users with Four detail levels of accuracy:  Level 1 , Level 2 , Level 3 & Level 4

Free 3D Model of London Tile Medium Detail Level 2

Free 3D Model of London Tile Medium Detail Level 3

Free 3D Model of London Tile Medium Detail Level 4


For Distant Views , most companies use Level 2 3d context models 

For close-ups , Level 3 is best suited .

However, Level 4 comes with textures and facade details

Level 4 with textures


Level 4 with textures and facade details

Level 3 and Level 4 models have a 15 cm accuracy in all axis

Accucities 3d context models are available in file formats such as , SKP, CAD, FBX , 3ds Max , Autocad , Sketchup , Revit , etc 

I addition, every 3d context model file/scene is uniquely organized in separate layers such as:
Buildings , Roads , Green spaces , Bridges , Rivers, Trees , etc.

AccuCities 3D Model Layers






To Get a Quote for a specific area, simply go to : https://www.accucities.com/buy-3d-models/ 

Accucities website


Click on the Get a Quote For Custom 3ds models button

Accucities Get a Quote



In the quote page, type in the street name or simply Zoom in to the desired area


Next, click on the Draw Shape button


To be begin drawing, click one polygon at the time to create a shape and close it






Accucities Draw a Shape



Once the shape is created, you can move shape by left clicking and moving the Shape

To restart the shape, simply click on the Clear Shape button

Once satisfied, simply type in your details and click Send




3d context models of London are delivered within a day of making a request. Otherwise, up to six days, maximum.

Accucities operate in United Kingdom mainly.
However, they can produce accurate 3d context models for most parts of the world.

You can download Free 3D Model samples of London , which cover 500 x 500 meters in real world

Level 3 High Detail 3D Model of London is available in Central London


For More info simply visit: https://www.AccuCities.com



To explore the overall process of Verified Views for Planning applications, please visit the following websites: 


Verified Views Methodology


GLVIA (Guidelines for Landscape and Visual Impact Assessment)
In addition, it's worth checking its visualisation page/tab guidelines


Government Pre-Application Advice

Mandatory Documents

 
I hope you have found this article somehow useful!


Checkout below my other Courses with High Resolution Videos, 3d Project files and Textures included.

Course 1: Exterior Daylight with V-Ray + 3ds Max + Photoshop  

Course 2: Exterior Night with V-Ray + 3ds Max + Photoshop

Course 3: Interior Daylight with V-Ray + 3ds Max + Photoshop

Course 4: Interior Night with V-Ray + 3ds Max + Photoshop

Course 7: Planning Applications for Verified Views


Also, please Join my Patreon page to download other Project files; Watch more Videos and receive Technical Support. Finally, check my New channels below:

https://www.patreon.com/user?u=2469908