Check out this New Tutorial/Course about the entire step-by-step process of creating a Daylight Living Room scene, using 3ds Max and V-Ray.
In addition, users will be introduced to 3DBee asset manager to help create key scene assets, while learning seasoned techniques, and Tips & Tricks throughout the entire process.
You can watch this Video in full screen by clicking on its button HERE; or by simply going to my new YouTube channel.
The second part of this Tutorial/Course will take users through the fascinating post-production process of transforming a raw render into a polished Final Marketing Image, whilst using Photoshop.
To download the full course with Videos, Project files, Textures, 3D Scenes, Photoshop Files, and much more, you need to become my Patreon HERE. Or buy it outright by clicking the Paypal Link below; or visit my Gumroad page HERE
3dbee asset Manager: https://3dbee.it/
Pulze render manager: https://pulze.io/
https://docs.pulze.io/render-manager
TimeStamps:
$9.99 Paypal Link: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=4Q7BRV9TVMHU2
You don't need to provide your postal address details, or have a PayPal account to make a Paypal transaction (Paypal accepts Cards, also). Choose the second option below to pay without a paypal account (Pay by debit or credit card).
The above link will take users to the PayPal page. After the transaction is complete, the user will be automatically redirected to a Google drive, to access and download the Resource files,Videos, etc.
The videos are full HD (1,920 x 1,080 pixels) and with custom captions/subtitles.
You can stream the videos from your mobile (enable full HD and CC).
Or download and watch them from your computer (VLC media player allows users to load captions/subtitles) .
I hope you find it useful.
• Setup the 3ds Max scene and the V-Ray Rendering parameters for draft renders
• Create and Fine-Tune different interior light types and IES web files
• Populate the rest of the scene using 3DBee asset manager
• Setup the final 3ds Max scene and the V-Ray Rendering parameters for final High Resolution Renders
• Unmatched Award Winning Post-Production Techniques
• Create and manage Render Elements
• ETC
Requirements
• This course is Tailored to Intermediate and Advanced users
• You need to possess a copy of 3ds Max, VRay and Photoshop
• 64 bit Windows operating system
• Basic computer knowledge
• Computer and Internet
Who this course is for:
• Designers
• Architects
• 3D Visualizers
• 3D Artists
• Anyone interested in Mastering their Shading, Texturing, Lighting, Rendering, Post-Production Skills, Etc
The full course is priced at $9.99, for few days only.
In addition, you will get a 24/7 support (Q&A) about the course, and 30 days money-back-guarantee.
$9.99 Paypal link: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=4Q7BRV9TVMHU2
V-Ray 5 for 3ds Max 2020: 3D Rendering Workflows
1: Season's Greetings VRay & 3ds Max Tutorial |
Course 2: Planning Applications for Verified Views |
Course 3: 3d People + 3ds Max + VRay + Photoshop |
Course 4: Exterior Daylight with V-Ray + 3ds Max + Photoshop |
Course 5: Exterior Night with V-Ray + 3ds Max + Photoshop |
Course 6: Interior Daylight with V-Ray + 3ds Max + Photoshop |
Course 7: Interior Night with V-Ray + 3ds Max + Photoshop |
Course 8: Studio Lights with V-Ray + 3ds Max + Photoshop |
Important Terminologies & Descriptions:
3d Rendering: Is the process of converting the three dimensional (3D) data seen in a 3d scene into 2D image/s (rasterized).
The
rasterization process include, the rendering parameters, the rendering
engine, lights, 3d models, textures, shaders, and other effects.
3D renders can be a sequence of animated objects/effects/cameras, or a single frame with a still camera and object/s.
Some of the articles, Videos and Tutorials depicted here will take you through the process of rendering.
Architectural Rendering,
or architectural illustration/Visualization, is the art/process of creating
two-dimensional images or animations depicting the attributes of an
architectural design, while using state of the art applications such as,
Autocad, 3ds max, VRay, Cinema 4d, Blender, Maya, Corona, Photoshop,
etc.
Some of the articles, Videos and Tutorials depicted here will take you through the entire process.
Photorealistic Rendering: Is the Process or Art of making a typical Computer Generated Image/render (CGI) look indistinguishable from a real photo.
To
achieve this, users often need to possess the skills and the"eye" to
appreciate good photography, cameras, composition, lighting, shaders,
materials, 3d modelling, rendering and have some post-production
skills.
Some of the articles, Videos and Tutorials depicted here will help you achieve truly photorealistic renderings.
Interior design is
the art and science of enhancing the interior of a building or/and a
space to achieve a more aesthetically pleasing and comfortable
environment for those using the space.
An interior designer
is someone who plans, researches, coordinates, and manages such
projects. Interior design is a multifaceted profession that includes
conceptual development, space planning, site inspections, programming,
research, communicating with the stakeholders of a project, construction
management, and execution of the design.
Post-Production: Is the process of creating effects or/and results after (post) the main process.
This
terminology can be used to describe the results (post-production) of
main processes such as 3d renderings and/or filming a scene.
The post-production often occurs in applications such as Photoshop, After Effects, Nuke, etc.
Some of the articles, Videos and Tutorials depicted here will take you through the process.
Textures: Is a term often used to describe photographed 2d images to be later used in a toggle of a shader or procedural map.
Textures can be used in the Diffuse toggle, Reflect, Glossy effects, Bump, Displacement, etc.
Some of the articles, Videos and Tutorials depicted here will take you through the process of applying textures.
Materials: Is a term often used to describe maps, textures,procedural maps or shaders, depending on the context the term is being used.
Some of the articles, Videos and Tutorials depicted here will take you through the process of applying materials.
Procedural materials: Is a term often used to describe maps with editable/proprietary parameters/functions.
Some of the articles, Videos and Tutorials depicted here will take you through the process of applying procedural materials.
Shaders: Is a term often used to describe complex materials with functions and procedural maps created for a specific purpose.
Some of the articles, Videos and Tutorials depicted here will take you through the process of applying shaders.
In addition, there is a huge online support for this software, and countless online sites with tips and tutorials.
Finally, there are readily available books, online/college courses, and its full documentation at Adobe.com
A 3d Visualiser works within the realm of 3d visualization, a sector of the Computer Graphics Industry (or CGI) that is primarily concerned with the visual presentation of design concepts and ideas. And a company within the 3d visualisation sector offers to its customers (among many things) 3d Visualization Services.
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