Sunday, 23 May 2010

3d: A technical look at the rendering powers of mental ray 3.8 in 3ds Max 2011‏

I have recently contributed to an article for CG Society about 3ds Max 2011 and mental ray 3.8

Please have a good read and give me your critical observation.

Finally, the image displayed in the article is based on the step by step tutorial series recently produced for 3D Total; I hope you also take a look at them.

The tutorials were tailored for Max 2010, using different techniques to achieve the same results.

The grey 3D Model was provided by the talented Viktor Fretyan.


Check out my New Tutorial on how to turn any Exterior scene into a Photorealistic Render, in minutes. Full Video and Project files included.

Please Join my Patreon page to download other Project files; Watch more Videos and receive Technical Support. Also, check my New channels below:

More tips and Tricks:

Post-production techniques

Tips & tricks for architectural Visualisation: Part 1

Essential tips & tricks for VRay & mental ray

Photorealistic Rendering

Creating Customised IES lights

Realistic materials

Creating a velvet/suede material