I'm really pleased to announce the completion of this amazing and extensive course on how to quickly achieve compelling Exterior Night shots, using 3ds max, Vray and Photoshop.
The 3dfiles/Projects, 3D Scenes, Textures,Photoshop files, and the Render Elements,are FREE for my Patreon supporters .
- My Patreon Page:https://www.patreon.com/user?u=2469908
- Learn Groundbreaking Techniques on how to Turn an Exterior Daylight Scene into a Night one Photo-Realistically with V-Ray and 3ds Max
- Tweak Shaders Realistically
- Fine-tune Procedurally
- In-Depth understanding of VRay Rendering parameters and how to Render Exterior Night Shots Photo-Realistically
- Unmatched Award Winning Post-Production Techniques
- Learn to Tweak 3d models and Modifiers
- Learn to Create and manage Render Elements
- ETC
- This course is Tailored to Intermediate and Advanced users
- You should watch my previews Interior and Exterior Daylight courses
- You need to possess a copy of 3ds Max, VRay and Photoshop
- 64 bit Windows operating system
- Basic computer knowledge
This detailed step-by-step course guides users through the meticulous process of converting a daylight exterior scene into a Night one, whilst fine-tuning the Lights, Shaders, Textures, Renders, and the PostProduction ; using 3ds Max, Vray and Photoshop.
Furthermore, the course comes with Project Files, 3d Models, Textures, PSD files (Photoshop), and much more.
The full course is HD (1920X1080) with custom captions/subtitles, and can be streamed from your mobile (enable full HD and CC).
Alternatively, you can download to watch them from your computer (VLC media player allows users to load captions/subtitles) .
Also, I offer 24/7 technical support and a 30 days money back guarantee.
The course focuses on the methodical process of:
1- Fine-tuning Lights and the Renders of Interior and Exterior scenes
2- Tweaking procedural materials realistically
4- Rendering Parameters and Unrivaled settings for post-production
5- Post-production best practices and advanced techniques
6- Every technique covered in this course is backed by 10+ years of experience in the 3d Visualization/Production Industry, and popular Books Published on these key subjects .
Finally, my methodologies are widely implemented by Award Winning Visualization companies and famous Film Studios World Wide.
Who this course is for:
- Designers
- Architects
- 3D Visualizers
- 3D Artists
- Anyone interested in Mastering their Shading, Texturing, Lighting, Rendering, Post-Production Skills, Etc
To access this Full Class/Course separately (Full Daylight Exterior Tutorial with 3d files/projects, textures, PS files, Full Videos, etc), simply buy it for $10 on the link below or visit my Gumroad page HERE:
- $10.00 Paypal link: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=Z62JMWTTWSQSY
You don't need to provide your postal address details, or have a PayPal account to make a Paypal transaction (Paypal accepts Cards, also). Choose the second option below to pay without a paypal account (Pay by debit or credit card).
The above link will take users to a paypal page. After the transaction is complete, the user will be automatically redirected to my server, to stream directly or/and download the 3d project files with the video classes.
Alternatively, you can click on the image below, to buy the course on Udemy.com
Udemy Link : https://www.udemy.com/3ds-max-vray-interior-exterior-night-renders/?couponCode=JAMIE_NIGHTFCARDOSO8
The first class, starts with the meticulous process of converting a daylight scene into a night one, using some of the best techniques with 3ds max and Vray.
The second class takes users through the amazing process of turning this Vray Raw render into a masterpiece, using Photoshop, in less than an hour.
I really hope you find my classes useful.
Ta
Jamie
Video Captions available (CC)
Video Captions available (CC)
Video Captions available (CC)
Video Captions available (CC)
Video Captions available (CC)
I have just published a New Book with Taylor & Francis/CRC Press, entitled,
V-Ray 5 for 3ds Max 2020: 3D Rendering Workflows
Click on the image below to find out more about my new book.
Checkout below my other Courses with High Resolution Videos, 3d Project files and Textures included.
Also, please Join my Patreon page or Gumroad page to download Courses; Project files; Watch more Videos and receive Technical Support. Finally, check my New channels below:
Course 1: Exterior Daylight with V-Ray + 3ds Max + Photoshop Course 2: VRay 3ds Max Interior Rendering Tutorials |
Course 3: Interior Daylight with V-Ray + 3ds Max + Photoshop |
Course 4: Interior Night with V-Ray + 3ds Max + Photoshop |
Course 5: Studio Lights with V-Ray + 3ds Max + Photoshop |
Course 6: Planning Applications for Verified Views |
Course 7: 3d People + 3ds Max + VRay + Photoshop |
Also, please Join my Patreon page or Gumroad page to download Courses; Project files; Watch more Videos and receive Technical Support. Finally, check my New channels below:
Important Terminologies & Descriptions:
3d Rendering: Is the process of converting the three dimensional (3D) data seen in a 3d scene into 2D image/s (rasterized).
The rasterization process include, the rendering parameters, the rendering engine, lights, 3d models, textures, shaders, and other effects.
3D renders can be a sequence of animated objects/effects/cameras, or a single frame with a still camera and object/s.
Some of the articles, Videos and Tutorials depicted here will take you through the process of rendering.
Architectural Rendering, or architectural illustration/Visualization, is the art/process of creating two-dimensional images or animations depicting the attributes of an architectural design, while using state of the art applications such as, Autocad, 3ds max, VRay, Cinema 4d, Blender, Maya, Corona, Photoshop, etc
Some of the articles, Videos and Tutorials depicted here will take you through the entire process.
Photorealistic Rendering: Is the Process or Art of making a typical Computer Generated Image/render (CGI) look indistinguishable from a real photo.
To achieve this, users often need to possess the skills and the"eye" to appreciate good photography, cameras, composition, lighting, shaders, materials, 3d modelling, rendering and have some post-production skills.
Some of the articles, Videos and Tutorials depicted here will help you achieve truly photorealistic renderings.
Post-Production: Is the process of creating effects or/and results after (post) the main process.
This terminology can be used to describe the results (post-production) of main processes such as 3d renderings and/or filming a scene.
The post-production often occurs in applications such as Photoshop, After Effects, Nuke, etc.
Some of the articles, Videos and Tutorials depicted here will take you through the process.
Textures: Is a term often used to describe photographed 2d images to be later used in a toggle of a shader or procedural map.
Textures can be used in the Diffuse toggle, Reflect, Glossy effects, Bump, Displacement, etc.
Some of the articles, Videos and Tutorials depicted here will take you through the process of applying textures.
Materials: Is a term often used to describe maps, textures,procedural maps or shaders, depending on the context the term is being used.
Some of the articles, Videos and Tutorials depicted here will take you through the process of applying materials.
Procedural materials: Is a term often used to describe maps with editable/proprietary parameters/functions.
Some of the articles, Videos and Tutorials depicted here will take you through the process of applying procedural materials.
Shaders: Is a term often used to describe complex materials with functions and procedural maps created for a specific purpose.
Some of the articles, Videos and Tutorials depicted here will take you through the process of applying shaders.
In addition, there is a huge online support for this software, and countless online sites with tips and tutorials.
Finally, there are readily available books, online/college courses, and its full documentation at Adobe.com
3d Rendering: Is the process of converting the three dimensional (3D) data seen in a 3d scene into 2D image/s (rasterized).
The rasterization process include, the rendering parameters, the rendering engine, lights, 3d models, textures, shaders, and other effects.
3D renders can be a sequence of animated objects/effects/cameras, or a single frame with a still camera and object/s.
Some of the articles, Videos and Tutorials depicted here will take you through the process of rendering.
Architectural Rendering, or architectural illustration/Visualization, is the art/process of creating two-dimensional images or animations depicting the attributes of an architectural design, while using state of the art applications such as, Autocad, 3ds max, VRay, Cinema 4d, Blender, Maya, Corona, Photoshop, etc
Some of the articles, Videos and Tutorials depicted here will take you through the entire process.
Photorealistic Rendering: Is the Process or Art of making a typical Computer Generated Image/render (CGI) look indistinguishable from a real photo.
To achieve this, users often need to possess the skills and the"eye" to appreciate good photography, cameras, composition, lighting, shaders, materials, 3d modelling, rendering and have some post-production skills.
Some of the articles, Videos and Tutorials depicted here will help you achieve truly photorealistic renderings.
Post-Production: Is the process of creating effects or/and results after (post) the main process.
This terminology can be used to describe the results (post-production) of main processes such as 3d renderings and/or filming a scene.
The post-production often occurs in applications such as Photoshop, After Effects, Nuke, etc.
Some of the articles, Videos and Tutorials depicted here will take you through the process.
Textures: Is a term often used to describe photographed 2d images to be later used in a toggle of a shader or procedural map.
Textures can be used in the Diffuse toggle, Reflect, Glossy effects, Bump, Displacement, etc.
Some of the articles, Videos and Tutorials depicted here will take you through the process of applying textures.
Materials: Is a term often used to describe maps, textures,procedural maps or shaders, depending on the context the term is being used.
Some of the articles, Videos and Tutorials depicted here will take you through the process of applying materials.
Procedural materials: Is a term often used to describe maps with editable/proprietary parameters/functions.
Some of the articles, Videos and Tutorials depicted here will take you through the process of applying procedural materials.
Shaders: Is a term often used to describe complex materials with functions and procedural maps created for a specific purpose.
Some of the articles, Videos and Tutorials depicted here will take you through the process of applying shaders.
V-Ray: Is a rendering engine that uses global illumination
algorithms, including path tracing, photon mapping, irradiance maps and
directly computed global illumination.
Furthermore, it is used as a commercial plug-in for
third-party 3D computer graphics software applications such as 3ds max, Maya, Houdini, Blender, Nuke, etc, for
visualizations and computer graphics in industries such as media,
entertainment, film and video game production, industrial design, product
design and architecture.
3ds Max: Autodesk 3ds Max, formerly 3D Studio and 3D Studio Max, is a
professional 3D computer graphics program designed to create 3D animations,
models, games and images.
In addition, it has modelling, animation and movie effects
capabilities, frequently used by video game developers, TV commercial studios
and architectural visualization studios.
3ds Max also features shaders, dynamic simulations, particle
systems, plug-ins, and much more, with its own scripting language.
Adobe Photoshop: Photoshop is a powerful raster based graphics program produced by the Adobe Corporation.
It
is widely used for a variety of photo/image editing purposes worldwide.
The program has a huge number of filters, functions, plug-ins, scripts,
etc.In addition, there is a huge online support for this software, and countless online sites with tips and tutorials.
Finally, there are readily available books, online/college courses, and its full documentation at Adobe.com