Friday, 8 February 2019

3ds max + vray : Interior Night Time 3ds max Full video 1 of 2 (CC)


Play the Video in Full HD and with Custom Captions/Subtitles (CC)



This is the first FULL part of my entire course about Interior Night Renders with 3ds max , Vray and Photoshop.

In this Tutorial, users will be taken through the meticulous process of transforming a daylight Interior Scene, into a Night one, whilst using 3ds Max and V-Ray.

Users will also learn seasoned techniques, and Tips & Tricks throughout the entire process.
Furthermore, this tutorial is a follow up from my previous daylight interior course seen HERE.
Hence it's better suited to those who already watched the previous daylight course.

You can watch this video in full screen by clicking on its button; or by simply going to my new YouTube channel.


To download the full course (1st and second part) with videos, Project files, Subtitles, Textures, 3D Scenes, and much more, you need to become my Patreon HERE. Or the buy it outright by clicking the Paypal Link below.






I really hope you find it useful, like and share it .

What you'll learn

  • Learn Groundbreaking Techniques on how to Create Photorealistic Studio Lights and Materials using 3Ds Max, V-Ray & Photoshop
  • Create Shaders Realistically
  • Texture Procedurally
  • In-Depth understanding of VRay Parameters and how to Render Studio Lights Photo-Realistically
  • Unmatched Award Winning Post-Production Techniques
  • Learn How to Create Surfaces using Modifiers and configuring sets
  • Learn to Create and manage Render Elements
  • Learn to create Amazing Renderes
  • ETC
Requirements

  • This course is Tailored to Intermediate and Advanced users
  • You need to possess a copy of 3ds Max, VRay and Photoshop
  • 64 bit Windows operating system
  • Basic computer knowledge
  • Computer and Internet
Description

The course focuses on the methodical process of:

1- Modelling Lighting & Rendering of a Studio Lighting Rig

2- Creating and tweaking procedural materials realistically 

3- Procedural Texturing

4- HDR Image Processing

5- Rendering Parameters and Unrivaled settings for post-production

6- Post-production best practices and advanced techniques

8- And Much More

9- Every technique covered in this course is backed by 10+ years of experience in the 3d Visualization/Production Industry, and popular Books Published on these key subjects                         

Finally, my methodologies are widely implemented by Award Winning Visualization companies and famous Film Studios World Wide.


Who this course is for:

  • Designers
  • Architects
  • 3D Visualizers
  • 3D Artists
  • Anyone interested in Mastering their Shading, Texturing, Lighting, Rendering, Post-Production Skills, Etc

The full course is priced at $9.99for few days only.


In addition, you will get a 24/7 support (Q&A) about the course, and  30 days money-back-guarantee.

$9.99 Paypal linkhttps://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=K4T3UFR3AMRD2





You don't need to provide your postal address details, or have a  PayPal account to make a Paypal transaction (Paypal accepts Cards, also).

The above link will take users to the PayPal page. After the transaction is complete, the user will be automatically redirected to a Google drive, to access and download the project files, Textures,Videos, etc.

This One Hour & Twenty minutes in-depth Course takes users through the step-by-step process of shading, texturing, rendering and the post-production of a daylight interior scene, using 3ds max and vray.

The course is filled with great insights into the method of creating proxies, procedural windows, wooden floors, curtains,  etc. And with tips and tricks throughout

Projects files and Resources are available for download.

The videos are full HD (1,920 x 1,080 pixels)  and with custom captions/subtitles.

You can stream the videos from your mobile (enable full  HD and CC).

Or download and watch them from your computer (VLC media player allows users to load captions/subtitles) .

I hope you find it useful.


Alternatively, you can click on the image below, and type in my Udemy Coupon:  JAMIE_NIGHTFCARDOSO8
to buy the course for $9.99 on Udemy.com



Udemy Link :  https://www.udemy.com/3ds-max-vray-interior-exterior-night-renders/?couponCode=JAMIE_NIGHTFCARDOSO8



Important Terminologies & Descriptions:

3d Rendering: Is the process of converting the three dimensional (3D) data seen in a 3d scene into 2D image/s (rasterized).
The rasterization process include, the rendering parameters, the rendering engine, lights, 3d models, textures, shaders, and other effects. 
3D renders can be a sequence of animated objects/effects/cameras, or a single frame with a still camera and object/s.
Some of the articles, Videos and Tutorials depicted here will take you through the process of rendering.

Architectural Rendering, or architectural illustration/Visualization, is the art/process of creating two-dimensional images or animations depicting the attributes of an architectural design, while using state of the art applications such as, Autocad, 3ds max, VRay, Cinema 4d, Blender, Maya, Corona, Photoshop, etc.
Some of the articles, Videos and Tutorials depicted here will take you through the entire process.

Photorealistic Rendering: Is the Process or Art of making a typical Computer Generated Image/render (CGI) look indistinguishable from a real photo.
To achieve this, users often need to possess the skills and the"eye" to appreciate good photography, cameras, composition, lighting, shaders, materials, 3d modelling, rendering and have some post-production skills. 
Some of the articles, Videos and Tutorials depicted here will help you achieve truly photorealistic renderings. 

Interior design is the art and science of enhancing the interior of a building or/and a space to achieve a more aesthetically pleasing and comfortable environment for those using the space.

An interior designer is someone who plans, researches, coordinates, and manages such projects. Interior design is a multifaceted profession that includes conceptual development, space planning, site inspections, programming, research, communicating with the stakeholders of a project, construction management, and execution of the design.
Post-Production: Is the process of creating effects or/and results after (post) the main process.
This terminology can be used to describe the results (post-production) of main processes such as 3d renderings  and/or filming a scene.
The post-production often occurs in applications such as Photoshop, After Effects, Nuke, etc.   
Some of the articles, Videos and Tutorials depicted here will take you through the process.


Textures: Is a term often used to describe photographed  2d images to be later used in a toggle of a shader or procedural map.
Textures can be used in the Diffuse toggle, Reflect, Glossy effects, Bump, Displacement, etc. 

Some of the articles, Videos and Tutorials depicted here will take you through the process of applying textures.

Materials: Is a term often used to describe maps, textures,procedural maps or shaders, depending on the context the term is being used.
Some of the articles, Videos and Tutorials depicted here will take you through the process of applying materials.


Procedural materials: Is a term often used to describe maps with editable/proprietary parameters/functions.
Some of the articles, Videos and Tutorials depicted here will take you through the process of applying procedural materials.


Shaders: Is a term often used to describe complex materials with functions and procedural maps created for a specific purpose.
Some of the articles, Videos and Tutorials depicted here will take you through the process of applying shaders.


V-Ray: Is a rendering engine that uses global illumination algorithms, including path tracing, photon mapping, irradiance maps and directly computed global illumination.
Furthermore, it is used as a commercial plug-in for third-party 3D computer graphics software applications such as 3ds max, Maya, Houdini, Blender, Nuke, etc,  for visualizations and computer graphics in industries such as media, entertainment, film and video game production, industrial design, product design and architecture.

3ds Max: Autodesk 3ds Max, formerly 3D Studio and 3D Studio Max, is a professional 3D computer graphics program designed to create 3D animations, models, games and images.
In addition, it has modelling, animation and movie effects capabilities, frequently used by video game developers, TV commercial studios and architectural visualization studios.
3ds Max also features shaders, dynamic simulations, particle systems, plug-ins, and much more, with its own scripting language.

Adobe Photoshop: Photoshop is a powerful raster based graphics program produced by the Adobe Corporation. 
It is widely used for a variety of photo/image editing purposes worldwide. The program has a huge number of filters, functions, plug-ins, scripts, etc.
In addition, there is a huge online support for this software, and countless online sites with tips and tutorials.
Finally, there are readily available books, online/college courses, and its full documentation at Adobe.com

A 3d Visualiser works within the realm of 3d visualization, a sector of the Computer Graphics Industry (or CGI) that is primarily concerned with the visual presentation of design concepts and ideas. And a company within the 3d visualisation sector offers to its customers (among many things) 3d Visualization Services.

Checkout below my other Courses with High Resolution Videos, 3d Project files and Textures included.

Course 1: Exterior Daylight with V-Ray + 3ds Max + Photoshop  

Course 2: Exterior Night with V-Ray + 3ds Max + Photoshop

Course 3: Interior Daylight with V-Ray + 3ds Max + Photoshop


Course 5: Studio Lights with V-Ray + 3ds Max + Photoshop


Also, please Join my Patreon page to download other Project files; Watch more Videos and receive Technical Support. Finally, check my New channels below:


https://www.patreon.com/user?u=2469908  



2 comments:

  1. "This is the first FULL part of my entire course about Inferior Night Renders with 3ds max , Vray and Photoshop."

    Jamie, you certainly didn't mean "Inferior" did you? :-)

    ReplyDelete
  2. Thank you for pointing out mate. Much appreciated!
    It's corrected now!

    Ta

    Jamie

    ReplyDelete